


(1.5)Fixed shader issue where smoke sometimes would glitch trough walls. (UO)Scaled muzzleflashes, they are now more appropriate and less annoying. Previously was completely out of position. (UO)Drastically improved muzzleflash for tt33 pistol. Feet/hands/arms multiplier remains untouched. Shots hitting chest/head now does 4x damage. (1.5/UO)Added damage multiplier for bolt action weapons. (1.5/UO)Replaced mp40 ads fire animation with normal firing animation, looks a lot better. (1.5/UO)Removed stat value ADS Error (yes it's called that) from various scoped weapons which made the scope change zoom-in position. (1.5)Centered and improved muzzleflashes for MP44, Mosin Nagant, PPSH, BAR and FG42. (1.5/UO)Adjusted bolt rechamber time for all bolt-action rifles to prevent "fast-switch shoot" glitch. (1.5/UO)Added the intended (Aim Down The Sight) fire animation for MP44. (1.5/UO)Added full reload animation to the MP44 and the FG42. (1.5/UO)Removed Thompson, Colt45 and PPSH lastfire animation and replaced with regular fire animation. (1.5/UO)Synced BAR, Mosin Nagant, Thompson, MP44 and MP40 reload animation with sound. (1.5/UO)Added walk variable for playeranim.script allowing specific animations for movement while ads etc. (1.5/UO)Cleaned up HUD by removing unessesary stance hints, lowered and centered bomb defuse/plant icon etc. Was fixed by simply defining animation duration. (1.5/UO)Fixed issue with ads pistol firing world animation where animation would run for longer than firetime. (1.5/UO)Added good looking fingerless gloves to airborne/waffen/wermacht winter view/worldmodels. (1.5/UO)Added hitmarker as seen in other COD titles, not sure if this will be in the final product and if it is it'll be adjustable with command (cg_drawhitmarker 0/1). (Has not been tested on crowded servers, may have issues). (1.5/UO)Shooting, rechamber and reloading animations are now displayed while player is running, crouching, proning etc. I will try to make another video to show some more fixes before I upload the mod, no idea when that will be but I'll try asap. It features mostly visual fixes such as effects and animations but also things such as weapon stat issues etc.

This is a video displaying some fixes that I've made in my mod for COD1 (also one for UO).
